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  • Welcome!
  • Mission Statement
  • Contributing Guidelines
    • Embed CADs in Wiki Articles
  • VEX Worlds Livestream Archive
    • VEX U
    • V5RC High School
    • V5RC Middle School
    • VIQRC Middle School
    • VIQRC Elementary School
    • JROTC
  • ⚙️Hardware
    • Design Fundamentals
      • Gear Ratios
      • Internal Forces (Stress)
      • Torque
      • RPM
      • Center of Mass
    • Introduction to VEX Parts
      • Structure
        • C-Channels and Angles
        • Fasteners
        • Retainers
        • Gussets and Brackets
        • Bearings
        • Plate Metal and Flat Bars
      • Motion
        • High Strength Components
        • Gears and Sprockets
        • Traction Wheels
        • Mecanum Wheels
        • Omnidirectional Wheels
        • Flex Wheels
    • Robot Decorations
      • Part Dyeing
      • Metal Coloring
      • License Plate Holders
    • Lifts
      • Double Reverse Four Bar (DR4B or RD4B)
      • Four Bar
      • Scissor Lift
      • Six Bar
      • Other Lifts
      • Best Practices
    • Shooting Mechanisms
      • Catapult
      • Flywheel
      • Linear Puncher
    • Drivetrains
      • Tank Drive
      • Mecanum Drive
      • Holonomic Drive
      • Designing a Drivetrain
      • Best Practices
    • Pivots & Joints
    • Pneumatics
      • Best Practices - Pneumatics
    • Intakes
    • Flip Out Mechanisms
    • Defensive Mechanisms
    • Misc. Building Techniques
    • VexU
      • Common Manufacturing Techniques
        • 3D Printing
        • Laser Cutting
      • Custom Manufactured Parts Library
      • Commercial Off The Shelf Parts Library
  • 👑Team Administration
    • New Team Resources
      • Creating The Team
      • Gaining Interest for Robotics Teams
      • Attending Competitions
        • Elimination Bracket
    • Team Dynamics
      • Organization Structure and Longevity
      • Member Allocation and Management
      • How *Not* To Run a Team
    • Team Finances
      • One-Year Team Financial Breakdown
      • Funding Your Teams
    • Hosting Competitions
      • Live Streaming
      • Tournament Manager
        • Competition Electronics
        • Creating a Tournament
        • Tools
          • Field Set Control
          • Connecting Mobile Devices
          • Connecting Raspberry Pis
        • Match Control
          • Inputting Match Scores
          • Inputting Skills Scores
          • Inputting Scores on TM Mobile
        • Displays
        • Alliance Selection
      • Additional Event Partner Resources
    • VexU Organization Management
      • Getting Started in VexU
      • Team / Personnel Management
      • Volunteering At Local Events
  • 📚The Judging Process
    • The Engineering Design Process
      • Test and Refine
    • The Engineering Notebook
      • Segments of the Notebook
      • BLRS2 '23-'24 Engineering Notebook
      • Integrating Inventor Models into Documentation
      • Engineering Notebook Rubric Breakdown
    • The Interview
      • Interview Rubric Breakdown
    • Using Notion for an Engineering Notebook
      • How to Setup a Notebook
      • How to Create Entries
      • How to Export a Notebook
      • Purdue SIGBots Notion Template
        • Game Analysis
        • Identify The Problem
        • Brainstorm Solution
        • Select Best Approach & Plan
        • Build Log
        • Programming Log
        • Testing Solution
        • Tournament Recap
        • Innovative Feature
  • 🖥️VEX CAD
    • CAD Programs
      • Inventor
      • Fusion 360
      • Solidworks
      • OnShape
      • Protobot
    • Making a Chassis
      • Inventor Chassis: The Basics
        • Installation
        • User Interface Overview
        • Dark Mode
        • Assemblies
        • Placing Parts
        • Navigating CAD
        • Changing Visual Style
        • Grounding
        • Connecting Two C-Channels
        • Modifying Existing Constraints
        • Toggling Visibility on Existing Parts
        • Completing Half of the Chassis
          • Inner Drive Channel
          • Bearing Flats
          • Motors
          • Wheels
          • Sprockets
          • Spacers, Washers and Standoffs
          • Spacers Cont.
        • Creating Mid-Plane
        • Mirroring
      • Inventor Chassis: Best Practices
        • File Structure
        • Subassemblies
        • Wheel Subassembly
        • Origin Planes
        • Cross Brace
        • Drive Channels
        • Simple Motor iMates
        • Replacing Simple Electronics
        • Completing Half of the Drive
          • Bearing Flats (Best Practice)
          • Wheels
          • Powered Gear
          • Spacer Boxing
          • Spacers, Washers and Standoffs (Best Practice)
        • Model Browser Folders
        • Mirroring (Best Practice)
        • Model Browser Folder (Right)
        • Main Assembly
      • Fusion 360 Chassis
      • Solidworks Chassis, Chain, and Custom Plastic
    • Remembering The Best
      • 62A Skyrise
      • 400X Nothing But Net
      • 2587Z Nothing But Net
      • 365X Starstruck
      • 62A In The Zone
      • 202Z In The Zone
      • 5225A In The Zone
      • 169A Turning Point
      • 929U Turning Point
      • 7K Tower Takeover
      • 5225A Tower Takeover
      • 62A Change Up
    • Scuff Controller
  • 💻Software
    • Odometry
    • Path Planning
    • Robotics Basics
      • Arcade Drive
      • Tank Drive
      • Joystick Deadzones
      • Curvature (Cheesy) Drive
      • Subsystem Toggling
    • Organizing Code
      • Code Style
      • Code Styling Guide
      • Writing Good Comments
      • Version Control
    • Control Algorithms
      • Bang Bang
      • PID Controller
      • Basic Pure Pursuit
      • Flywheel Velocity Control
      • Kalman Filter
      • Take Back Half (TBH) Controller
      • RAMSETE Controller
    • Competition Specific
      • Operator Control
      • Autonomous Control
    • C++ Basics for VEX Robotics
      • Basic Control Flow
      • Enumerations
      • Namespaces (::)
      • Multiple Files (C/C++)
    • VEX Programming Software
      • PROS
        • OkapiLib
      • vexide
      • Robot Mesh Studio (RMS)
      • EasyC
      • RobotC
      • VEXcode
      • Midnight C
    • General
      • Stall Detection
      • Register Programming
      • Sensors and Odometry in Autonomous
      • Embedded Programming Tips
      • Debugging
      • Bit Shift
      • Bit Mask
      • Autoformatting
      • Finite State Machine
      • Data Logging
    • Object Recognition
      • Red Green Buoy
      • AMS
      • OpenCV
      • OpenNI
    • 🤖AI in VRC: Pac-Man Pete
  • ⚡VEX Electronics
    • V5 ESD Protection Board
    • VEX Electronics
      • VEX V5 Brain
        • V5 Electronics Observations and Issues
      • VEX Controller
      • VEXnet and V5 Robot Radio
      • VEX Battery
      • VEX Motors
    • VEX Sensors
      • 3-Pin / ADI Sensors
        • Encoder
        • Potentiometer
        • Limit Switch
        • Bumper Switch
        • Accelerometer
        • Gyroscope
        • Ultrasonic
        • Line Tracker
        • LED Indicator
      • Smart Port Sensors
        • GPS Sensor
        • Rotation Sensor
        • Vision Sensor
        • Optical Sensor
        • Distance Sensor
        • Inertial Sensor (IMU)
        • 3-Wire Expander
    • V5 Brain Wiring Guide
    • Legacy
      • VEX Cortex
      • Power Expander
      • VEX Motor Controller
      • VEX Cortex Wiring Guide
  • General Electronics
    • General Topics
      • External Boards
        • ASUS Tinker Board S
        • Arduino
        • Beagleboard
        • Leaflabs Maple
        • LattePanda
        • Meadow F7 Micro
        • Netduino
        • ODROID-XU4
        • Pandaboard
        • Raspberry Pi
      • Analog-Digital Converter (ADC)
      • Bit-Bang
      • GPIO
      • I2C
      • Jitter
      • Line Noise
      • List of Tools
      • Output Drive
      • Power Consumption
      • Radius Array
      • Resettable Fuse (PTC)
      • SPI
      • Slew Rate
      • Stalling
      • USART
      • UART
      • 5 Volt Tolerant
      • DC Motor Basics
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